
Also, if the skill level of the player character plus the skill level added by enchantments and potions is higher than the value in this section, it is capped by that value.
If skill level is set above the value for the corresponding skill under this section, the skill continues to level up, but the gain in strength for the skill is capped at the value under. Change each skill to the desired level, they do not need to all be the same number and do not use partial values i.e. Each skill is listed by i = 199 as a default (example: iAlchemy = 199). Setting this value too high or too low can have a negative effect on the game, so caution is advised. This section caps the magnitude of each individual skill and the set level from 0 to 10000 for each individual skill. Each skill is listed by i = 999 as a default (example: iAlchemy = 999). By raising or lowering the skill caps from the default value of 100 the game's player character level cap of 80 will also be changed as a result. This section allows the skill cap to be set to any value from 0 to 10000 for each individual skill. This setting allows carry weight to be adjusted when choosing stamina at level up. This setting allows carry weight to be adjusted when choosing magicka at level up. This setting allows carry weight to be adjusted when choosing health at level up. This setting allows the number of stamina points at level up to be adjusted.
This setting allows the number of magicka points at level up to be adjusted.
This setting allows the number of health points at level up to be adjusted. This setting allows the number of perks at level up to be adjusted. This setting allows player character skill experience gain to have multipliers for each skill.
This setting allows skill experience gain to have multipliers for each skill. This setting allows enchanter caps to be controlled by the plugin. This setting allows skill formula caps to be controlled by the plugin. This setting allows skill caps to be controlled by the plugin. The splash window can be used to confirm that the plugin is loaded.
The splash window displays after launching Skyrim through the SKSE launcher and before Skyrim is launched.This allows the Uncapper to have automatic update functionality.This setting allows the entire plugin to be turned on or off.Never modify this line and if the number is anything other than three, it is an incorrect version.Each setting must have either a '0' for disabled or a '1' for enabled, except for the first setting (iINIFileVersion) which should be '3'. The General section is to toggle on or off each separate section that is available.